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Summary: This is a summary of an article originally published by The New Stack. Read the full original article here →
Prototyping is like a superhero on a critical two-fold mission: To allow designers to evaluate their concepts without going through the entire design cycle based on just assumptions, and For the stakeholders to grow confident in the end result’s success. Used to walk through a concept or idea, prototyping ultimately saves time and money in the development journey, try out your concept with target users, create a reference for your developers to clarify scope, and plan documentation for your project. Prototyping is a powerful stage in the design process with the purpose of gauging customer satisfaction and serving as the validation that leads to the desired result — a fully functional final product.
With the general process of prototyping, we usually talk about: The goal of prototypes is to always support a high-fidelity experience for the user.
Therefore, if a good user experience is one of your project’s goals, prototyping is one of the most efficient methods of achieving it.
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