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Ready Player Me and the Challenges of 3D Interoperability

2 years ago thenewstack.io
Ready Player Me and the Challenges of 3D Interoperability

Summary: This is a summary of an article originally published by The New Stack. Read the full original article here →

If the metaverse is to become a reality, then avatars will be a crucial building block for developers. Even better if those avatars are interoperable — meaning, able to be used across different virtual worlds and online games.

Secondly, the Ready Player Me SDK (software development kit) — which developers can use to integrate RPM, including the Avatar Creator, into their own applications.

“The way we plan to make revenue is by developers selling the cosmetics of avatars, not the avatars themselves.”

It makes sense for metaverse developers to tap into an existing avatar creation tool and SDK, rather than try and re-create the wheel.

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