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Puzzlescript: A Dev’s Guide to an HTML5 Puzzle Game Engine

2 years ago thenewstack.io
Puzzlescript: A Dev’s Guide to an HTML5 Puzzle Game Engine

Summary: This is a summary of an article originally published by The New Stack. Read the full original article here →

Enterprise software normally falls into one of four types of application: publishing, search, fulfillment and conversation. The same four elements are also needed to manage services or platforms you wish to maintain yourself or within your organization.

So your job is to define your game rules, design the puzzle levels, and to draw the blocks.

So for example the following rule deems that it if a player moves toward a crate, the crate should itself move in the same direction: [> Player | Crate] -> [> Player | > Crate]

[> Player | Shell] -> [> Player | > Shell]

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